Isaac Balogh – Games Producer and QA Manager

About Me
I enjoy identifying problem areas, documenting processes and developing internal tools for the purposes of easier testing and development. With over 10 years of programming, 5+ years of design and 2+ years of software development support experience I have a unique knowledge of full stack development from pre-production to post.
With my extensive career in the game and software development industry I can definitively state that my heart and mind lay strongly in the QA and QAE sectors of the process; Both QA and QAE give a strong sense of job satisfaction with the knowledge that I’ve helped to deliver a quality product being a part of the process from start to finish.
Production Skills
• Risk Identification and Management
• Methodologies (Agile, Scrum, Kanban, Waterfall)
• KPI’s and tracking progress
• Jira / Asana / Trello
• Test rail
• Sprint Methodology – planning and retrospective
• Social Media Planning
• QA Reporting
• Feature Planning (Kick-Off, Playtesting, Review)
Skills
• Programming (C#, C++)
• Automation
• Visual Studio
• Source Control (GitHub, SVN)
• CI & CD pipelines (Teamcity, App Center, Steamworks)
• Game Engines (Unity, GameMaker Studio, UE5)
• Art Production Software(s) (Aseprite, Blender, Picocad, Chitubox)
• App testing & development
• Internal tool development
• Thunderbird
• Microsoft Office Suite
• Google Suite
• Open Office Suite
• IM software (Slack, Skype, Teams, Zoom, Discord)
Project Showcase

Release Platform(s)
iOS (Apple Arcade) & Steam
Engage in an epic storyline for control of the mysterious Nexus and the fate of the universe as players step into the role of their favorite Star Trek heroes and villains in the hit franchise’s official team-based RPG.
Players will embark on missions, experience epic turn-based combat and make choices that influence the entire story as they take command of the U.S.S. Artemis.
They’ll warp into the Nexus, where they’ll discover new worlds and recruit over 40 of their favorite characters from the entire Star Trek franchise…


Team Size
~ 11

Project Duration
~ 4 Months(s)

Role
Producer & QA Manager

Engine
Unity

Release
February 2024
Responsibilities


Release Platform(s)
Mobile – Netflix
Earn your place among the gods in this strategy game based on the hit series. Build your settlement and lead raids against rivals to become a legend.
Ready to immerse yourself in the world of Vikings: Valhalla?
Prove your might in PvP battles, build and upgrade your settlement, recruit and lead your warband on raids against rivals for resources, riches and glory. Defend your settlement from enemy attacks and take part in campaign battles to progress through an original story inspired by the hit Netflix series!

Team Size
~ 44

Project Duration
~ 1 Year(s)

Role
QA Manager

Engine
Unity

Release
Sep, 7th, 2023
Responsibilities

Release Platform(s)
TBD
Project Bubblegum is an online and local couch co-op action-game for up to 4 players. This new spin on a classic genre includes RPG, puzzle and platforming elements all rendered in gorgeous 3D graphics. Explore multiple planets and experience plenty of drama as you take part in an epic space adventure.
Journey through the galaxy as a squad of space rangers in this dynamic, co-op action-arcade game for up to 4 players!


Team Size
~ 16

Project Duration
TBD

Role
QA Manager & Social Media Marketing

Engine
Unity

Release
TBD
Trailer
~ Coming Soon ~
Responsibilities


Release Platform(s)
Mobile – Netflix, F2P
You’re Lara Croft. Discover ancient relics, dodge hidden traps and wield her iconic twin pistols against fierce enemies in this globe-trotting adventure.
Travel through the golden, arch-shaped doors of the treacherous underground tombs, scattered across hazardous mountain caves, flourishing jungles and lush waterfalls.
Solve a wide variety of puzzles and face off against different enemies and bosses — both new and familiar to the Tomb Raider series — including bloodthirsty wolves, poisonous snakes, fearsome golems and magical elemental creatures!

Team Size
~ 40

Project Duration
~ 3 Year(s)

Role
QA Manager & Producer

Engine
Unity

World wide Release
Feb, 14th, 2023
Responsibilities:

Platforms Mac, PC, Web
Release; June, 3rd, 2011
Origin is a digital distribution platform developed by Electronic Arts (EA) that serves as a central hub for purchasing, downloading, and managing video games. Launched in 2011, Origin offers a broad selection of EA titles alongside a variety of third-party games. It provides features such as cloud saving, social connectivity, and exclusive in-game content, enhancing the gaming experience for users. The platform also includes a subscription service, EA Play, which grants access to a library of games and early access to new releases. Origin is designed to streamline the gaming experience with a user-friendly interface and robust community features, catering to both casual and dedicated gamers.


Team Size
~ 100

Project Duration
~ 3 year(s)

Role
Development Support II

Engine
CSS

Release
2011
Responsibilities
•Creative testing around actively developing features
•Identifying all levels of quality risks and effectively communicating them
•Creation and maintenance of test scripts surrounding actively developing features
•Driving quality based initiatives through scheduling meetings, developing plans and knowledge sharing with other parties in an effective manor
•Production of Automation scripts through internally developed tools
•Production of internal quality assurance tools through Visual Studio
•Creation of Internal Quality Assurance tool
•Assessed and identified the need for a tool to surface information for use of both developers and QA
•Identified any necessary functionality with the support of organization members
•Production of comprehensive design document covering defined functionality and appearance
•Perform any necessary research in order to correctly produce the product
•Slow internal roll out to small segments of team to address concerns


Release Platform(s)
Mobile
Adventure across an epic Fantasy World, collect Heroes and battle in dungeons and PvP tournaments.
Over 170 heroes to summon and master! Upgrade them with pets and gear. Customize heroes with Talents!
The Dark Moon is rising. Defend your Kingdom from the eternal army of the Mirror. Wage war against the forces of evil.
Prove your might! Play as the last of the Vaultkeepers, collecting new Heroes to restore the glory of your order. Don’t be idle! The world is yours to save.
Every hero has their story. Collect them all and unleash their power!

Team Size
~ 35

Project Duration
~ 3 Year(s)

Role
QA Manager

Engine
Unity

Initial Release
Oct, 6th, 2017
Additional release February 2024
Responsibilities